t1k:unity:editor:mcp-profile
| Field | Value |
|---|---|
| Module | editor |
| Version | 2.1.7 |
| Effort | low |
| Tools | — |
Keywords: optimization, performance, profiling
How to invoke
Section titled “How to invoke”/t1k:unity:editor:mcp-profile[context] [--snapshot|--compare|--report]GameKit Profile — Performance Profiling
Section titled “GameKit Profile — Performance Profiling”Profile game performance using MCP rendering_stats and dots-optimizer.
| Mode | Description |
|---|---|
--snapshot (default) | Take performance snapshot |
--compare | Before/after comparison |
--report | Detailed performance report |
Workflow
Section titled “Workflow”- Enter Play mode via MCP
- Wait 5s for steady state
rendering_statssnapshot (draw calls, batches, triangles, FPS, memory)manage_dots performance_snapshot(chunk utilization, system timing)- Analyze against thresholds
- Generate recommendations
Targets
Section titled “Targets”| Metric | Mobile | Desktop |
|---|---|---|
| Draw calls | <100 | <300 |
| Batches | <200 | <500 |
| FPS | >30 | >60 |
| Chunk utilization | >75% | >75% |
Agent: dots-optimizer
Section titled “Agent: dots-optimizer”References
Section titled “References”references/profiling-workflow.mdreferences/optimization-targets.md