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t1k:unity:tof:free-pack

FieldValue
Moduletof
Version2.2.2
Effortlow
Tools

Keywords: daily-pack, free-pack, reward-pack

/t1k:unity:tof:free-pack

Core implementation of freepack core feature for Unity games

class

  • FreePackBlueprint (FreePackBlueprint.cs)
  • FreePackRecord (FreePackBlueprint.cs)
  • FreePackService (FreePackService.cs)
  • FreePackValidator (FreePackValidator.cs)
  • FreePackVContainer (FreePackVContainer.cs)

None detected.

None detected.

  1. Reference package TheOneFeature in your project.
  2. Register the Free Pack services via VContainer (see Architecture).
  3. Configure any ScriptableObjects listed in Config section.
  4. Subscribe to signals listed in Signals / Events to react to state changes.

Detected public types (6): class

  • FreePackBlueprint (FreePackBlueprint.cs)
  • FreePackRecord (FreePackBlueprint.cs)
  • FreePackService (FreePackService.cs)
  • FreePackValidator (FreePackValidator.cs)
  • FreePackVContainer (FreePackVContainer.cs) enum
  • ItemStatus (ItemStatus.cs)

Detected DI registrations:

  • FreePackService

Run with FEATURE_MATRIX/DEPENDENCY_GRAPH integration to fill.

(None reported yet — open an issue in The1Studio/theonekit-unity if you hit one.)

  • Source: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/FreePack/
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/FreePack/README.md
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/FreePack/CHANGELOG.md
  • Namespace: TheOne.Features.FreePack.Core.Editor, TheOne.Features.FreePack.Core.DI, TheOne.Features.FreePack.Core.Models.Blueprints, TheOne.Features.FreePack.Core.Models, TheOne.Features.FreePack.Core.Models.LocalData, TheOne.Features.FreePack.Core.Services