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t1k:unity:tof:initial-fund

FieldValue
Moduletof
Version2.2.2
Effortlow
Tools

Keywords: initial-fund, new-player, starter-currency

/t1k:unity:tof:initial-fund

All notable changes to this package will be documented in this file.

class

  • InitialFundService (InitialFundService.cs)
  • InitialFundValidator (InitialFundValidator.cs)
  • InitialFundVContainer (InitialFundVContainer.cs)

None detected.

None detected.

  1. Reference package TheOneFeature in your project.
  2. Register the Initial Fund services via VContainer (see Architecture).
  3. Configure any ScriptableObjects listed in Config section.
  4. Subscribe to signals listed in Signals / Events to react to state changes.

Detected public types (3): class

  • InitialFundService (InitialFundService.cs)
  • InitialFundValidator (InitialFundValidator.cs)
  • InitialFundVContainer (InitialFundVContainer.cs)

Detected DI registrations:

  • InitialFundService

Run with FEATURE_MATRIX/DEPENDENCY_GRAPH integration to fill.

(None reported yet — open an issue in The1Studio/theonekit-unity if you hit one.)

  • Source: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/InitialFund/
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/InitialFund/CHANGELOG.md
  • Namespace: TheOne.Features.InitialFund.DI, TheOne.Features.InitialFund.Editor, TheOne.Features.InitialFund