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t1k:unity:tof:collectible-object

FieldValue
Moduletof
Version2.2.2
Effortlow
Tools

Keywords: collectible, object, pickup

/t1k:unity:tof:collectible-object

Tracks in-level collectible pickups with spawn-point queries via ICollectibleObjectPointProvider and state management in CollectibleObjectService.

interface

  • ICollectibleObjectPointProvider (ICollectibleObjectPointProvider.cs) class
  • CollectibleObjectService (CollectibleObjectService.cs)

None detected.

None detected.

  1. Reference package TheOneFeature in your project.
  2. Register the Collectible Object services via VContainer (see Architecture).
  3. Configure any ScriptableObjects listed in Config section.
  4. Subscribe to signals listed in Signals / Events to react to state changes.

Detected public types (2): interface

  • ICollectibleObjectPointProvider (ICollectibleObjectPointProvider.cs) class
  • CollectibleObjectService (CollectibleObjectService.cs)

Run with FEATURE_MATRIX/DEPENDENCY_GRAPH integration to fill.

(None reported yet — open an issue in The1Studio/theonekit-unity if you hit one.)

  • Source: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/CollectibleObject/
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/CollectibleObject/README.md
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/CollectibleObject/CHANGELOG.md
  • Namespace: TheOne.Features.CollectibleObject.Core.Models, System.Runtime.CompilerServices, TheOne.Features.CollectibleObject.Core.Services