Skip to content

t1k:unity:tof:profile

FieldValue
Moduletof
Version2.2.2
Effortmedium
Tools

Keywords: avatar, player-data, profile, scriptable-object

/t1k:unity:tof:profile

Core implementation of profile core feature for Unity games

interface

  • IExternalAvatarService (IExternalAvatarService.cs)
  • IProfileItemService (IProfileItemService.cs)
  • IProfileRepository (IProfileRepository.cs)
  • IProfileService (IProfileService.cs) class
  • CountryCodeBlueprint (CountryCodeBlueprint.cs)
  • CountryFlagView (CountryFlagView.cs)
  • CountryNameView (CountryNameView.cs)
  • CountryRecord (CountryCodeBlueprint.cs)
  • CountryView (CountryView.cs)
  • CurrentProfilePlayerView (CurrentProfilePlayerView.cs)
  • DummyProfileRepository (DummyProfileRepository.cs)
  • PlayerView (PlayerView.cs)
  • ProfileBlueprint (ProfileBlueprint.cs)
  • ProfileFTUEAction (ProfileFTUEAction.cs)
  • ProfileItem (ProfileBlueprint.cs)
  • ProfileItemService (ProfileItemService.cs)
  • ProfileLocalData (ProfileLocalData.cs)
  • ProfilePlayerView (ProfilePlayerView.cs)
  • ProfileService (ProfileService.cs)
  • ProfileUtility (ProfileUtility.cs)
  • ProfileValidator (ProfileValidator.cs)
  • ProfileVContainer (ProfileVContainer.cs)

None detected.

  • ProfileBlueprint
  1. Reference package TheOneFeature in your project.
  2. Register the Profile services via VContainer (see Architecture).
  3. Configure any ScriptableObjects listed in Config section.
  4. Subscribe to signals listed in Signals / Events to react to state changes.

Detected public types (23): interface

  • IExternalAvatarService (IExternalAvatarService.cs)
  • IProfileItemService (IProfileItemService.cs)
  • IProfileRepository (IProfileRepository.cs)
  • IProfileService (IProfileService.cs) class
  • CountryCodeBlueprint (CountryCodeBlueprint.cs)
  • CountryFlagView (CountryFlagView.cs)
  • CountryNameView (CountryNameView.cs)
  • CountryRecord (CountryCodeBlueprint.cs)
  • CountryView (CountryView.cs)
  • CurrentProfilePlayerView (CurrentProfilePlayerView.cs)
  • DummyProfileRepository (DummyProfileRepository.cs)
  • PlayerView (PlayerView.cs)
  • ProfileBlueprint (ProfileBlueprint.cs)
  • ProfileFTUEAction (ProfileFTUEAction.cs)
  • ProfileItem (ProfileBlueprint.cs)
  • ProfileItemService (ProfileItemService.cs)
  • ProfileLocalData (ProfileLocalData.cs)
  • ProfilePlayerView (ProfilePlayerView.cs)
  • ProfileService (ProfileService.cs)
  • ProfileUtility (ProfileUtility.cs)
  • ProfileValidator (ProfileValidator.cs)
  • ProfileVContainer (ProfileVContainer.cs) record
  • Player (Player.cs)

Detected DI registrations:

  • ProfileItemService
  • ProfileService
  • ProfileUtility

Run with FEATURE_MATRIX/DEPENDENCY_GRAPH integration to fill.

(None reported yet — open an issue in The1Studio/theonekit-unity if you hit one.)

  • Source: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/Profile/
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/Profile/README.md
  • Doc: UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/Profile/CHANGELOG.md
  • Namespace: TheOneFeature.Core.Features.Playfab.Editor, TheOne.Features.Profile.Core.DI, TheOne.Features.Profile.Core.FTUE, TheOne.Features.Profile.Core.Models.Blueprints, System.Runtime.CompilerServices, TheOne.Features.Profile.Core.Models, TheOne.Features.Profile.Core.Services, TheOne.Features.Profile.Core.Views