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skill-domain-routing-cocos

Intent-based discovery for Cocos Creator kit skills. For core T1K skills (cook, fix, plan, etc.), see skills/t1k-help/references/skill-domain-routing.md.

All skills below belong to the cocos-playable module.

User wants to…

  • Set up game flow states (boot, loading, gameplay, results) → t1k-cocos-playable-gameflow
  • Manage object lifecycle, init order, and teardown → t1k-cocos-playable-lifecycle
  • Implement a finite state machine for game entities → t1k-cocos-playable-fsm
  • Manage configurable parameters (difficulty, balance config) → t1k-cocos-playable-parameter

User wants to…

  • Set up touch, keyboard, or pointer input events → t1k-cocos-playable-input-service

User wants to…

  • Build adaptive canvas layouts for portrait/landscape → t1k-cocos-playable-layout
  • Show toast notifications and UI feedback → t1k-cocos-playable-toast
  • Implement UI transitions and screen-change effects → t1k-cocos-playable-transitions
  • Drive interactive tutorials and step-by-step onboarding → t1k-cocos-playable-tutorials

User wants to…

  • Author reusable Playable animation clips → t1k-cocos-playable-animation-core
  • Use preset animation sequences (bounce, shake, pop) → t1k-cocos-playable-animation-presets

User wants to…

  • Add juice: screen shake, hit stop, particle feedback → t1k-cocos-playable-juice

User wants to…

  • Track and persist player progression → t1k-cocos-playable-progression
  • Compute and display game scores → t1k-cocos-playable-score

User wants to…

  • Pool and recycle scene nodes or components → t1k-cocos-playable-object-pool
  • Use async/await utilities without Promise allocations → t1k-cocos-playable-async-utilities

User wants to…

  • Decouple systems with a type-safe SignalBus → t1k-cocos-playable-signalbus
  • Wire fonts across scenes with FontService → t1k-cocos-playable-font-service

User wants to…

  • Load, unload, and reference-count Cocos bundles → t1k-cocos-playable-asset-management

User wants to…

  • Reduce apk/bundle build size → t1k-cocos-playable-build-size
  • Integrate ad or analytics SDKs → t1k-cocos-playable-sdk-core
  • Use custom Editor scripts and panels → t1k-cocos-playable-editor-tools
  • General TypeScript utilities and helpers → t1k-cocos-playable-utilities
  • All skills above are Cocos-kit skills; invoke via the Skill tool
  • For core T1K workflow skills (cook, fix, plan, test, review), see skills/t1k-help/references/skill-domain-routing.md
  • Most Cocos skills are under the cocos-playable module