t1k:unity:editor:wiki
| Field | Value |
|---|---|
| Module | editor |
| Version | 2.1.7 |
| Effort | low |
| Tools | — |
Keywords: documentation, knowledge base, wiki
How to invoke
Section titled “How to invoke”/t1k:unity:editor:wiki[demo-name] [--create|--update|--audit]GameKit Wiki — Wiki Page Management
Section titled “GameKit Wiki — Wiki Page Management”Manage game design wiki pages in docs/wiki/.
Operations
Section titled “Operations”| Operation | Description |
|---|---|
--create | Create new wiki page for a demo |
--update (default) | Update wiki after code changes |
--audit | Check all wiki pages against current code |
Agent: game-designer
Section titled “Agent: game-designer”Wiki Structure
Section titled “Wiki Structure”docs/wiki/├── Demo-BattleDemo.md├── Demo-BattleDemo2D.md├── Demo-BattleDemoIso.md├── Demo-BattleDemoSideView.md├── Demo-BackpackCrawler.md└── Demo-InventoryDemo.mdReferences
Section titled “References”references/wiki-structure.md
Gotchas
Section titled “Gotchas”Demos.mdstatus column gap: “Implemented” ≠ “playable scene committed” — “Implemented” should mean code was written; “Playable” means a committed scene + prefab set exists and the demo runs viaTools/{Demo}/Setup Scene. Conflating them led 6/23 demos to show “Implemented” while having emptyScenes/andPrefabs/folders (260520-R4). Add a separate “Playable” column or redefine “Implemented” to require scene assets. Source: review-260520-round4-design-placeholder.md §D6