t1k:unity:tof:no-internet
| Field | Value |
|---|---|
| Module | tof |
| Version | 2.2.2 |
| Effort | low |
| Tools | — |
Keywords: connectivity, no-internet, offline
How to invoke
Section titled “How to invoke”/t1k:unity:tof:no-internetNo Internet
Section titled “No Internet”Purpose
Section titled “Purpose”Detects offline state and blocks gameplay behind a connectivity gate via NoInternetService and NoInternetValidator.
Public API
Section titled “Public API”class
NoInternetService(NoInternetService.cs)NoInternetValidator(NoInternetValidator.cs)NoInternetVContainer(NoInternetVContainer.cs)
Signals / Events
Section titled “Signals / Events”None detected.
Config / ScriptableObjects
Section titled “Config / ScriptableObjects”None detected.
Integration Steps
Section titled “Integration Steps”- Reference package
TheOneFeaturein your project. - Register the No Internet services via VContainer (see Architecture).
- Configure any ScriptableObjects listed in Config section.
- Subscribe to signals listed in Signals / Events to react to state changes.
Architecture
Section titled “Architecture”Detected public types (3): class
NoInternetService(NoInternetService.cs)NoInternetValidator(NoInternetValidator.cs)NoInternetVContainer(NoInternetVContainer.cs)
Detected DI registrations:
NoInternetService
Dependencies
Section titled “Dependencies”Run with FEATURE_MATRIX/DEPENDENCY_GRAPH integration to fill.
Gotchas
Section titled “Gotchas”(None reported yet — open an issue in The1Studio/theonekit-unity if you hit one.)
References
Section titled “References”- Source:
UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/NoInternet/ - Doc:
UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/NoInternet/README.md - Doc:
UnityTheOneFeatureProject/Packages/TheOneFeature/Core/Features/NoInternet/CHANGELOG.md - Namespace:
TheOne.Features.NoInternet.Editor,TheOne.Features.NoInternet.Core.DI,TheOne.Features.NoInternet.Core.Services