theonekit-cocos
Version: 0.0.0
TheOneKit kit theonekit-cocos β auto-generated reference.
Modules
Section titled βModulesβ- base β Cocos kit baseline: ts-morph + dependency-cruiser script-graph adapter for scene/prefab diagram introspection, manifest-driven asset import pipeline for assets/_Incoming/ promotion, and the single JS->TS migration pipeline for Cocos Creator 2.4.x (dep-graph β js2ts β tsc-validate β compref β uuid-verify, orchestrated by migrate + cutover).
- playable β Playable-ad runtime: FSM, lifecycle, signal bus, layout, transitions, SDK glue, and all ad-network deliverables.
- rushtank β RusTank / Epic Idle War game-specific content authoring β backpack equipment with 4-level trait trees (add-equipment). Home for RusTank-derived game systems: defines, cost/HP curves, localization, trait templates, custom buff code, art + effect reskin. Also ships the tool-agnostic task-management framework (neutral policy + conventions + data-driven provider contract + operator agent) and the RushTank design-ladder rule.