t1k-modules.json
registryVersion: 2
Install presets
Section titled βInstall presetsβ| Preset | Modules | Cross-kit modules |
|---|---|---|
full | β | β |
mobile | base, economy, ux | β |
puzzle | base, economy, puzzle, ux | β |
rpg | base, economy, level, rpg, systems, ux | β |
Raw JSON (ground truth)
{ "kitName": "theonekit-designer", "modules": { "base": { "activationFragment": "t1k-activation-base.json", "dependencies": [ "theonekit-core:t1k-extended" ], "description": "Core design skills: GDD, game feel (theory + tactics), balance tuning, mobile design fundamentals, diagram authoring templates", "required": true, "skills": [ "t1k-designer-base-document", "t1k-designer-base-tool-architecture", "t1k-designer-base-feel-juice", "t1k-designer-base-feel-foundations", "t1k-designer-base-balance-tools", "t1k-designer-base-mobile", "t1k-designer-base-events", "t1k-designer-base-liveops", "t1k-designer-base-data-authoring", "t1k-designer-base-diagram-authoring" ] }, "economy": { "activationFragment": "t1k-activation-economy.json", "dependencies": [ "base" ], "description": "Game economy: currency systems, monetization models, shop offerings", "required": false, "skills": [ "t1k-designer-economy-core", "t1k-designer-economy-shop-offering" ] }, "level": { "activationFragment": "t1k-activation-level.json", "dependencies": [ "base" ], "description": "Level design: spatial flow, arena layout, encounter pacing, environmental hazards", "required": false, "skills": [ "t1k-designer-level-core" ] }, "puzzle": { "activationFragment": "t1k-activation-puzzle.json", "dependencies": [ "base" ], "description": "Puzzle game design: match-3, polyomino, difficulty curves, F2P puzzle economy", "required": false, "skills": [ "t1k-designer-puzzle-core" ] }, "rpg": { "activationFragment": "t1k-activation-rpg.json", "dependencies": [ "base" ], "description": "RPG design: character progression, quests, narrative, worldbuilding, turn-based combat", "required": false, "skills": [ "t1k-designer-rpg-core", "t1k-designer-rpg-quest", "t1k-designer-rpg-narrative", "t1k-designer-rpg-worldbuilding", "t1k-designer-rpg-turn-based" ] }, "systems": { "activationFragment": "t1k-activation-systems.json", "dependencies": [ "base" ], "description": "Game systems: synergy/combos, procedural generation, roguelike run design", "required": false, "skills": [ "t1k-designer-systems-synergy-combos", "t1k-designer-systems-procedural-generation", "t1k-designer-systems-roguelike" ] }, "ux": { "activationFragment": "t1k-activation-ux.json", "dependencies": [ "base" ], "description": "UX and visual design: UI wireframing, HUD patterns, animations, visual language", "required": false, "skills": [ "t1k-designer-ux-core", "t1k-designer-ux-ui-wireframe", "t1k-designer-ux-ui-animation", "t1k-designer-ux-visual" ] }, "wiki": { "activationFragment": "t1k-activation-wiki.json", "dependencies": [ "base" ], "description": "Per-game-project GitHub Wiki workflow: scaffold (Cocos playable / Unity title tiers), sync from source-of-truth, validate frontmatter + JSON Schema + links + staleness. Companion to the Game-Project-Wikis section.", "required": false, "skills": [ "t1k-designer-wiki-core" ] } }, "presets": { "full": "*", "mobile": { "description": "Mobile-first game design β UX patterns and economy fundamentals on top of design-base", "modules": [ "base", "ux", "economy" ] }, "puzzle": { "description": "Puzzle game design β match-3, polyomino, F2P puzzle economy, UX patterns", "modules": [ "base", "ux", "puzzle", "economy" ] }, "rpg": { "description": "RPG game design β character progression, quests, narrative, worldbuilding, economy, systems, level layout", "modules": [ "base", "ux", "rpg", "economy", "systems", "level" ] } }, "registryVersion": 2}