agent-domain-routing-nakama
Agent Domain Routing (theonekit-nakama)
Section titled “Agent Domain Routing (theonekit-nakama)”The Nakama/Go task-pattern→agent lookup table lives in the on-demand skill
t1k-nakama-base-agent-domain-routing. Invoke it — or /t1k:find-skill "<query>" — when
resolving “which agent owns this task.” Role keys, file globs and error-recovery mappings:
.claude/t1k-routing-nakama.json.
Ported from theonekit-unity’s agent-domain-routing-unity.md (2026-08-31) for cross-kit surface
consistency. Unity’s rule additionally carries a tie-break clause and a parallel-fan-out
constraint because it routes between 13 specialist agents whose spawn choice can plausibly go
wrong; nakama ships exactly one agent (t1k-nakama-base-developer, covering all of
implementer/debugger/tester/game-developer), so there is no ambiguity between specialists
to correct and no reason to invent one. This rule is therefore a pointer only — nothing else
carried over.