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t1k:marketing:b2b:productized-packaging

FieldValue
Moduleb2b
Version0.2.4
Effortmedium
Tools—
/t1k:marketing:b2b:productized-packaging

Helps Playable Labs structure its services as clearly scoped, repeatable packages that reduce sales cycle length and enable self-serve or low-touch buying. Covers Bronze/Silver/Gold tier design (deliverable counts, turnaround, revision rounds, dedicated vs shared team), scope-boundary documentation to prevent scope creep, self-serve checkout criteria for smaller studios, and the break-out triggers that route a package buyer into a custom engagement. Used by sales lead and studio operations to align on what each tier delivers and how to upsell between tiers.

  • Designing or refreshing the Bronze/Silver/Gold tier lineup to match current studio production capacity and market pricing
  • Creating a self-serve landing page or order form for smaller studios who don’t need a discovery call
  • Identifying when a package client’s needs have exceeded tier scope and routing them into a custom SOW conversation

Stub — deepen iteratively via /t1k:sync-back as real usage surfaces priority.

  • See brainstorm: theonekit-core/plans/reports/sales-modules-brainstorm-260527-1625.md
  • Cross-kit: t1k:contract-review (clause review), t1k:negotiation (multi-round playbook) — both ship from theonekit-core:t1k-extended